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Chart of the Month – August 2008 – Q&A Audience Interaction Slide

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Here's another game that you can play with your audience. This one is a question and answer game that advances the player(s) only when a correct answer is given. View the animated flash to see how to control the game (click button above to load and view the animated flash). Afterward, download the animated example to try your hand at it. Open the animated example and put into slide show mode.

Remember to click only when you see the pointing hand:

  1. Click on the first game path segment (trigger)
  2. The first Question will appear and a question mark will appear
  3. If the answer is correct, click on the large "Q" in the question and the answer will appear (trigger)
  4. If the answer is incorrect, click on the question mark and a large "Sorry" will flash on the screen (trigger)
  5. Click on the large "A" in the answer: the segment will change color and the answer will appear in the segment, indicating that it has been correctly answered. The question and answer will disappear, setting you up for the next segment.
  6. Click on the second game path segment and repeat steps 2 through 5.

How does the animation work?

If you are familiar with PowerPoint animation triggers, you can probably guess how this might be accomplished. If you are not familiar with PowerPoint animation triggers, you should be. Triggers allow a presenter to click on a specific topic field onscreen and get a specific predetermined response.

If you haven't already downloaded the animated example, do so now. You'll need to see the slide in action so the explanation of how the animation works will make sense.

When the slide is brought up into slide show mode, only the seven segments in the game path are visible; but you can, of course, use any number of segments available in series rb007, rb008, or the gameboard series cn016. As you move your cursor over the segments in the path, you will see either the normal arrow-pointer or a pointing hand. Be sure to click on the first segment using the pointing hand (the arrow-pointer will advance to the next slide, which you don't want). Click on any question using the pointing hand. The answer will appear. You get the idea.

How do you format trigger animation?

Here's a fast way to format each game path segment. There is nothing difficult about formatting this slide if you follow a few basic steps.

  1. Choose the framework from series rb007, rb008, or cn016 that has the number of game path segments you need, and place it onto your slide.
  2. Create a blank slide behind the this slide.
  3. Cut the first game path segment from the slide and paste it onto the blank slide. Be sure not to change the position of the game path segment box on the blank slide.
  4. Create a Question and Answer group (a WordArt Q and a text question grouped) for this segment.
  5. Apply a fast "Fade" Entrance to the Question group
  6. Apply the trigger formatting
  1. Since you have just applied the entrance animation, the animation menu will already be active. Click on the downward pointing arrow next to the reveal (underneath the Speed setting).
  2. Select Timing
  3. Click on Triggers
  4. Click on Start effect on click of:
  5. And select the game path segment, which is the Freeform object. There should only be one freeform object choice if you are formatting this question/answer set on the blank slide. If you try to do it on the main slide, you will have too many choices to wade through and it becomes very confusing. That's why it's important to follow these steps exactly: keep it simple!
  6. Click okay. You should see a little hand pointing to the left at the top-left of the answer box and also a shaded "Trigger: Freeform x: …" box above the animation reveal.
  1. Apply a fast "Fade" Entrance to the Answer group
  2. Apply the trigger formatting
  1. Since you have just applied the entrance animation, the animation menu will already be active. Click on the downward pointing arrow next to the reveal (underneath the Speed setting).
  2. Select Timing
  3. Click on Triggers
  4. Click on Start effect on click of:
  5. And select the Question group. There should only be two group choices – the Question group and the Answer group.
  6. Click okay. You should see a little hand pointing to the left at the top-left of the answer box and also a shaded "Trigger: Group x:" box above the animation reveal.
  1. Create a large text field that indicates a wrong answer – something like "Sorry" or "Try again." Create a trigger object, like the question mark used in the animated example. Apply Flash Once Entrance animation to the "Sorry" text field and apply trigger formatting (as above).
  2. The last step is to fade out the first game path segment's question and answer, change the fill color for the first segment, and fade in the answer for the first question onto the first segment. Apply this formatting and then set the trigger to be a click on the "A" in answer. This will clear the game board and get you ready to ask the next question.
  3. Copy this set of questions and answers (and wrong answer trigger set) onto the previous slide containing all of the other game path segments. Your first segment question and answer are set up, including the wrong answer trigger set.
  4. Cut the next game path segment and paste it onto the "blank" slide. Delete the first game path segment on the "blank" slide. The blank slide still has the question and answer groups for the first segment. Key in the new question and answer for the second game path segment. Remove the existing animation and triggers. Apply animation and triggers for this game path segment just as you did for the first game path segment. Repeat until all of the game path segments have received questions and answers, Entrance and Exit animation, and trigger formatting.

This slide takes a little while to format, but it would also take time to set up a game using another method (cards, lots of individual slides, etc.). This little game will provide a valuable audience-participation opportunity during your presentation. You can add photos or graphic icons to each game path segment. If you group a photo or graphic to the game path segment, it will appear as a group when you are performing your trigger formatting.

Enjoy using this game with your audiences. Don't forget the prize for the winners.

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